12 Digital Technologies - User Experience and Development
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Year 13 (2025) students are required to attend Subject Confirmation on Thursday 23 January to finalise their timetable.
Subject Description
Teacher in Charge: Mr H. So.
User Experience & Design (NCEA Level 2)
(Formerly known as Digital Technologies Computing)
Objectives
Master the Data & Design: Explore user psychology, design thinking, and discover how databases (SQL) store user information on websites and apps.
Code for Impact: Gain a foundation in coding languages like HTML, CSS, and Javascript to bring your designs to life:
- Build Websites & Databases: Code the structure (HTML) and design (CSS) for user-friendly interfaces.
- Make it Dynamic: Add interactivity with Javascript (think pop-up menus or animations).
- Test & Iterate: Gather user feedback to continuously improve your designs and code.
Content
- User-centered design principles tailored to the New Zealand context.
- Understanding databases (SQL) for web applications.
- Conducting user research for Kiwi audiences.
- Prototyping user interfaces.
- Basic coding for web development
- Learn a range of practical programming languages, including, but not limited to - HTML, CSS, Javascript, SQL, pHp.
- Effective design communication.
Extension/Enrichment Opportunities
Students who show aptitude can take part in the Scholarship programme. The invitation is by the teacher.
Special Note:
In cases where there is a clash in the Achievement Standards when individual students to multiple technologies (especially Digital Technologies), alternative assessments will be discussed with those students to avoid students losing opportunities to obtain the desired number of credits. This will be done on an individual basis and at the teacher's discretion.
Subject Overview
Term 1
A.S. 91356 v3 Generic Technology 2.3 - Develop a conceptual design for an outcome.
A.S. 91362 v4 Generic Technology 2.9 - Demonstrate understanding of the nature of technological outcomes.
Term 2
A.S. 91362 v4 Generic Technology 2.9 - Demonstrate understanding of the nature of technological outcomes.
A.S. 91356 v3 Generic Technology 2.3 - Develop a conceptual design for an outcome.
Term 3
A.S. 91890 v1 Digital Technologies and Hangarau Matihiko 2.3 - Conduct an inquiry to propose a digital technologies outcome.
A.S. 91893 v1 Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome.
A.S. 91892 v1 Digital Technologies and Hangarau Matihiko 2.3 - Use advanced techniques to develop a database
Term 4
A.S. 91899 v1 Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome.
Recommended Prior Learning
- Basic keyboarding and the ability to use common software applications (e.g. word processing).
- Basic use of design tools - Photoshop, Google suite, etc. - also strongly recommended.
- Successful completion of Year 11 Programming or 11 Computing is strongly advised.
- Junior level Technology courses also strongly advised.
Subject and Associated Costs
Course Costs: $5.00 for Web server space and database.
Associated Costs: Computer Lab printing costs.
Pathway
This course will allow students to join a whole range of burgeoning professions, including but not exclusively:-
- web designer and developer
- web-based business owner and/or manager
- database analyst
- video game designer
- multimedia expert
-app designer
- digital graphics designer
- multimedia programmer
- UX designer and developer
Assessment Information
Achievement Standards made available to the students may depend on their personal Technology practice. A minimum of 14 credits will be available for every student.NOTE: All of the NCEA standards are assessed as part of a project. Results are not available until all elements of the project work have been submitted by the student, marked by the subject teacher and internally moderated. Therefore, most results are not reported until the end of the year.
SPECIAL NOTE:
In cases where there is a clash in the Achievement Standards when individual students to multiple technologies (especially Digital Technologies), alternative assessments will be discussed with those students to avoid students losing opportunities to obtain the desired number of credits. This will be done on an individual basis and at the teacher's discretion.
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This subject is eligible for subject endorsement.
External
NZQA Info
Generic Technology 2.3 - Develop a conceptual design for an outcome
NZQA Info
Generic Technology 2.9 - Demonstrate understanding of the nature of technological outcomes
NZQA Info
Digital Technologies and Hangarau Matihiko 2.3 - Use advanced techniques to develop a database
NZQA Info
Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome
Pathway Tags
Animator/Digital Artist, Business Analyst, Artist, Journalist, Graphic Designer, Communications Professional, Telecommunications Engineer, Information Technology Helpdesk/Support Technician, Information Technology Manager, Editor, Data Entry Operator/Transcriptionist, Information Technology Architect, Game Developer, User Experience Designer, Test Analyst, Network Administrator, Security Analyst, Security Consultant, Data Analyst, Scrum Master,
Useful Links
Disclaimer
It is important that you complete your option selection by the due date to enable you to have your preferred course of study. Course availability is dependent on numbers and staffing, and course entry will be confirmed at the beginning of the school year.