Teacher in Charge: Mr H. So.
Recommended Prior LearningBasic keyboarding and the ability to use common software applications (e.g. word processing).
Basic use of design tools - photoshop, Google suite, etc - also strongly recommended.
Successful completion of Year 11 Programming or 11 Computing is strongly advised.
Junior level Technology courses also strongly advised.
Objectives
Content
Extension/Enrichment Opportunities
Students who show aptitude can take part in the Scholarship programme. The invitation is by the teacher.
Special Note:
In cases where there is a clash in the Achievement Standards when individual students to multiple technologies (especially Digital Technologies), alternative assessments will be discussed with those students to avoid students losing opportunities to obtain the desired number of credits. This will be done on an individual basis and at the teacher's discretion.
Term 1
A.S. 91356 v3 Generic Technology 2.3 - Develop a conceptual design for an outcome.
Term 2
A.S. 91362 v4 Generic Technology 2.9 - Demonstrate understanding of the nature of technological outcomes.
A.S. 91890 v1 Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome.
Term 3
A.S. 91890 v1 Digital Technologies and Hangarau Matihiko 2.1 - Conduct an inquiry to propose a digital technologies outcome.
A.S. 91893 v1 Digital Technologies and Hangarau Matihiko 2.4 - Use advanced techniques to develop a digital media outcome.
Term 4
A.S. 91899 v1 Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome.
Achievement Standards made available to the students may depend on their personal Technology practice. A minimum of 14 credits will be available for every student.
NOTE: All of the NCEA standards are assessed as part of a project. Results are not available until all elements of the project work have been submitted by the student, marked by the subject teacher and internally moderated. Therefore, most results are not reported until the end of the year.
SPECIAL NOTE:
In cases where there is a clash in the Achievement Standards when individual students to multiple technologies (especially Digital Technologies), alternative assessments will be discussed with those students to avoid students losing opportunities to obtain the desired number of credits. This will be done on an individual basis and at the teacher's discretion.
13 Digital Technologies Computing (Digital media and databases)
This course will allow students to join a whole range of burgeoning professions, including but not exclusively:-
- web designer and developer
- web-based business owner and/or manager
- database analyst
- video game designer
- multimedia expert
-app designer
- digital graphics designer
- multimedia programmer
- UX designer and developer
Animator/Digital Artist, Information Technology Helpdesk/Support Technician, Graphic Pre-press Worker, User Experience Designer, Test Analyst, Data Analyst, Scrum Master
Subject and Associated CostsCourse Costs: $5.00 for Web server space and database.
Associated Costs: Computer Lab printing costs.